Showing posts with label Tutorials. Show all posts
Showing posts with label Tutorials. Show all posts

Thursday, 7 February 2013

[Tutorial]Online Photo Editing Tool For Pro Blogger Tips For Blogger Beginners 2013



O
nline Editing Your Images.No need to photoshop.

Now you are are think that how its possible.so don't worry i will tell you that.


Steps 1:



Steps 2 :


Steps 3 :


Now You see This Pic.







And Enjoy Buddies with Online Edit Your Pic For Blogger Also.



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Wednesday, 6 February 2013

[Tutorial] Some Easy Steps For Google Map View Example For Android


Steps 1: OBTAIN GOOGLE API KEY


To make use of Google Map or any other Google API you need to have a Google API key.
It is extremely easy to get a Google API Key. You see below I have made a Video which is made up of            step-by-step procedure for obtaining the Google API key.


DETAILED STEPS FOR GETTING GOOGLE API 



  1. Proceed to the location exactly where JDK installed.
  2. Certainly, there you will see KeyTool.
  3. Then simply Copy the path.
  4. Start a command prompt then change the directory to the keytool path.
  5. copy and paste the below code snippet to command prompt



keytool -list -alias androiddebugkey -keystore





  1. At this point we need to copy the path of the debug.keystore
  2. Head over to windows/users/[your computer user name]/.android/
  3. It’s simple to find the debug.keystore, so copy the path.
  4. Next paste the keystore path surrounded with “” combined with the step 5 code snippet.




keytool -list -alias androiddebugkey -keystore "C:.android.keystore" -storepass android -keypass android



  • Last but not least press Enter. You will notice the Certificate Finger Print.

https://developers.google.com/android/maps-api-signup



  1. Enter the Finger print using only number and digits. Stay away from including “:” .
  2. After that Tick the Agreement.
  3. Simply click Generate API key. You should see the API key now. Copy the actual URL intended for future reference.





Step 2 : Hands-on Google Map in Emulator

Before start to code our Google Map Alert App, we are now going to test it, to ensure we are ready to go.


  1. Start a Sample Project named GoogleMapDemo.





  1. Choose the Choose bulid SDK to Google API. I choosed Google API Level 16.
  2. Then Click Next for the rest, Finally press Finish.


  • Copy the below code to your Layout.

res/layout/activity_main.xml

<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
    xmlns:tools="http://schemas.android.com/tools"
    android:layout_width="match_parent"
    android:layout_height="match_parent" >

    <com.google.android.maps.MapView
android:id="@+id/map"
  android:layout_width="fill_parent"
  android:layout_height="wrap_content"
  android:clickable="true"
  android:apiKey="06Q7KxHWP0w3-i0IpzRr8sSRnDLyHWAfJ_lk8mQ" />

</RelativeLayout>

NOTE:Here you should enter your apikey otherwise it won’t work.


Ok in case you are so curious, then simply run it. You will find the below stopped message.



Android Manifest.xml

<manifest xmlns:android="http://schemas.android.com/apk/res/android"
    package="com.example.googlemapdemo"
    android:versionCode="1"
    android:versionName="1.0" >

    <uses-sdk
        android:minSdkVersion="7"
        android:targetSdkVersion="15" />

    <application
        android:icon="@drawable/ic_launcher"
        android:label="@string/app_name"
        android:theme="@style/AppTheme" >
        <activity
            android:name=".MainActivity"
            android:label="@string/google_map_demo" >
            <intent-filter>
                <action android:name="android.intent.action.MAIN" />

                <category android:name="android.intent.category.LAUNCHER" />
            </intent-filter>
        </activity>
        
        <uses-library android:name="com.google.android.maps"/>
        
    </application>
    
    <uses-permission android:name="android.permission.INTERNET"/>

</manifest>


Do you believe that this time, it’s going to run the app and show the map.
I am not going to say anything at the moment, just proceed as well as run the project




So above is the answer. So for we have extends only Activity, but in order to make use of Google Map, Our Java Code should extends MapActivity. :)

src/com.example.androidmapviewdemo/AndroidMapViewDemo.java

package com.example.googlemapdemo;

import com.google.android.maps.MapActivity;

import android.os.Bundle;
import android.app.Activity;
import android.view.Menu;
import android.view.MenuItem;
import android.support.v4.app.NavUtils;

public class MainActivity extends MapActivity {

    @Override
    public void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_main);
    }

    @Override
    public boolean onCreateOptionsMenu(Menu menu) {
        getMenuInflater().inflate(R.menu.activity_main, menu);
        return true;
    }

@Override
protected boolean isRouteDisplayed() {
// TODO Auto-generated method stub
return false;
}

    
}






So now the map is shown but we can only pan/move the map. No other functionality like zooming, map the entered address, get address by simply touching on the map, drawing overlay to display some images to point out the selected locations and many interesting things we are going to do in our next tutorial.




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Wednesday, 30 January 2013

[How to]Latest flash ClockworkMod Recovery 6.0.2.5 for the Galaxy S3 [updated] 2013




One of the most attraction point of Android ecosystem is the ability to customize the look and feel as well as capability that user feel better for him/her. And, that’s why there are so many ROMs, hacks, MODs and tweaks are there to extend or customize your Android experience. To achieve all this ability one tool looks always tall is ClockworkMod recovery. CWM recovery is a custom recovery that not only allow you to install ROMs, MODs and other hack but also comes with several system oriented function that stock recovery don’t have. ClockworkMod Recovery 6.0.2.5 is the newest update and it is finally ready for both Galaxy S3 I9300 and I9305, courtesy of XDA Developers member sharingan92.


In this article we will guide you to install ClockworkMod Recovery 6.0.2.5 (touch or non-touch) in Galaxy S3, model number I9300 or I9305. For this, we will use a tool called ODIN that will help us to flash the ClockworkMod Recovery 6.0.2.5 in Galaxy S3. However, in this process you may lose all your existing installed apps and personal settings. You should follow this guide carefully to properly backup your data that you can restore later.

Warning!
This tutorial is only for Galaxy S3, model number I9300 and I9305. Don’t try this guide in any other Android device. Check your device’s model number in: Settings » About phone. Also, we are not responsible for any damage caused due to the instruction given in this page. Try this at your own risk. Although, it is very unlikely that your device will be damaged if you follow all the instructions as it is which are mentioned in procedure.

Pre Requisites:

Backup your data first using below mentioned instructions, so that if you lost any data you can recover it easily.


SMS & Call Log – 

Use SMS, MMS & Call Log Entries Backup & Restore App

Contacts & Settings – 

Use Android default backup options.

Images, Songs, Videos, Files – Copy to Internal/External SD card.

APN and MMS Settings – Note down from the path “Applications > Settings > Wireless and Network > Mobile Networks > Access Point Names”

Important!
  1. Make sure your device have at least 80% battery power. 
  1. You already have USB Driver Installed for Galaxy S3 in your PC. [Download USB Driver]
  1. Make sure USB Debugging is enabled. [Guide]
If you follow everything that we mentioned above, you are ready to move into next page of this guide where we summed up detail instruction on how to flash ClockworkMod Recovery 6.0.2.5 (touch or non-touch) for Galaxy S3 I9300 or I9305.
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How To Backup EFS Folder in Samsung Android Devices


Every Samsung Android devices comes with the infamous EFS folder. So, what EFS folder have and why backup is very important here?

EFS folder is the very sensitive system folder that contains Phone-specific information such as the IMEI (encrypted in the nv_data.bin), wireless devices MAC addresses, product code (also in the nv_data.bin), and much more. If this thing not handled properly, can turn your device completely useless as it will no longer be recognized by your carrier.
Problem is, flashing custom ROMs sometime can corrupt contains within EFS folder. That’s why backing up EFS folder is very important if you love to flash new ROM. Good thing is, XDA Recognized Developer lyriquidperfection develop a tool that can backup and restore ‘/efs’ folder of your device easily called EFS Pro. No need to say, this tool require a rooted device. EFS Pro tool rightly called an advanced ‘/efs’ Backup, Restore and Repair tool.

EFS Pro Key Features
  • Supports Backup and Restore of Partition Image (*.img) and Compressed TAR Archive (*.tar) formats.
  • Automatically detects saved EFS Backups on Device and PC for hassle free restoring.
  • Re-Scan option to refresh Backup list for restoring Backups.
  • Automatically Re-Mounts ‘/efs’ folder with Read/Write permissions during restore for users ‘stuck’ with Read Only permissions.
  • Automatic detection and prompting of Mass Storage Mode.
  • Automatic detection and termination of SAMSUNG Kies application on startup.
  • Supports Multiple Backup handling.
  • Option to Format ‘/efs’ partition before restoring an EFS Backup.
  • Displays various Device, ROM and BusyBox related information on startup.
  • Attempt NV Recovery – Restores NV Data from ‘*.bak’ files if they exist to fix corrupt or incorrect IMEI number.
  • Repair NV Data – Repairs NV Data file ownership to fix ‘Unknown Baseband’ and ‘No Network / Signal’.
  • AUTOMATIC ‘/efs’ partition location detection to add support for many more including future devices.
  • Hashing of Partition Image Backups to verify the data written.

To use this tool, just connect your Samsung devices with your Windows computer and make sure your device is NOT in Mass Storage Mode or Backup and Restore functions will fail.
Download EFS Pro v1.9.12

Now, run EFS Pro.exe file and follow the onscreen instruction to backup or restore your device’s ‘/efs’ folder.

Note: This tool require Microsoft .NET Framework 4.0 and can only work on Windows XP, Vista and 7.

As always, don’t forget to visit official development page to donate the developer as well as download the latest tool.
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How to Enable/Disable USB Transfer on Android Mobile


There are basically two ways to transfer files between PC and Android phone – via USB or via WiFi. USB transfer enabled out of the box, you don’t require to do anything. However, there are sometime you really wish to disable USB transfer or need to enable it when someone else disable it for your discomfort. Enabling/Disabling USB transfer is very easy, just follow the below guide.

How to Enable/Disable USB Transfer on Android Mobile

1. Press Menu key in your home screen and then tap on Settings option.


2. A list of available options jump in front of you. Locate and tap on Applications option.


3. A few Applications related options will be shown in your screen. Navigate and tap on Development option.


4. You will see 3 options in front of you – USB debugging, Stay awake and Allow mock locations. Every option comes with a check box. 

Tap on checkbox and it will turn into green (means activated). Make sure USB debugging is turned on when you want USB transfer else tap on it to deactivate the function.


Hope this small guide help you to solve some trick. We will talk on more about USB Data Transfer and Wi-Fi Data Transfer in our next articles.

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Thursday, 24 January 2013

[Photoshop CS6]Best Text Effect Of 2013 Spectacular Flaming Meteor


Graphics are everywhere and you can learn a lot by looking at what other people do. Now on to the tutorial!







Step 1 ::

First create a new document and fill it with a dark grey.



Steps 2 ::


Create a new layer, call it “Clouds,” and using the Lasso Tool (L), make a selection similar to the one I’ve shown below.


Set your background color to a 50% grey and the foreground to a dark grey. Go to Filter > Render > Clouds and, holding the Alt key, create clouds. After that go to Images > Adjustments > Levels, and change the input levels and output levels until you make the clouds neither too dark nor too light (see the image shown).
This layer will be on top of the others.




Step 3 ::

Create another layer and repeat Step 2, but this time just change the background color from 50% gray to a blue or green color. This will create a small cloud, lighter than the big one.



Step 4 ::


Now we’ll switch to Adobe Illustrator to create some text. I used Times New Roman for the font. After that go to Effect > 3D > Extrude and Bevel. Now we will create the 3D text. Rotate the object and change the perspective. You can use the same values as I did (shown below).




Step 5 ::


  • Copy the 3D text and paste it in Photoshop.
  • Place it in the center and add some Noise (Filter > Noise > Add Noise).
  • Now let’s change the Layer Style. First add Bevel and Emboss.
  • After that, let’s add a Gradient Overlay.





Step 6 ::

  • Duplicate the Type layer and add a Motion Blur (Filter > Blur > Motion Blur).
  • Set the angle of the blur to -53.
  • Change the layer mode to Linear Dodge (Add).
  • Create a Folder, call it “Typo,” and move these two layers into it.

Step 7::


Create a new layer and repeat the Step 2, this time using a selection as shown going out the back of the letter T. This will create the trailing smoke.


Step 8 ::


  • Create a new layer and call it “fire1.”
  • With the Elliptical Marquee Tool (M), create a selection.
  • Set the background color to light grey and the background to black.
  • Create clouds as we did in Step 2.
  • Change the Levels to increase the contrast;
  • Change the Hue/Saturation with Colorize selected until you get an orange/yellow color.





Step 9 ::


Create a new layer, call it “blazes,” and repeat Step 8. After that, duplicate the layer and call it “flames.” Create a folder and move the Fire1, Blazes, and Flames layers to this folder and call the whole folder “Fire.” It will be on top of the Typo layer.



Step 10 ::

Select the layer “blazes” and go to Filter > Liquefy. There select the Turbulence Tool (T). Now, on the edges of the fire, start creating some blazes. Use it like you would the smudge tool.




Step 11 ::

After the Liquefy, go to Edit > Transform > Warp and change the blaze’s form to something similar to the image below. After that apply Filter > Sharpen > Sharp.



Step 12 ::


  • Create a new layer and call it “yellow color.”
  • Create an ellipse selection with 30px feather and fill it with white.
  • After that edit the Layer Style and apply a Color Overlay using an yellow color and Multiply for the layer’s blend mode.

Step 13 ::

The order and the Blend modes for the fire are:
  • Flames: Lighter Color
  • Blazes: Normal
  • Fire1: Lighten
  • Yellow Color: Multiply
Step 14 :: Sparks

For the sparks we will use brushes. Create a folder and call it “Sparks.” It will be on top of the Fire folder.
  • Inside the folder, add a new layer.
  • Fill it with black and change the Blend Mode to Color Dodge.
  • Select the Brush Tool and let’s create a brush.
  • In Brush Tip Shape, change the Diameter to 12, and increase the spacing.
  • Select Scattering and set Scatter to the 1000% and Control to off. Change the Count to 2 and Count Jitter to 100%.
  • Select white and start painting some sparks.



Step 15 ::

Create a new layer and repeat the Step 14 but now change the Scatter Option to 0%. Start creating some single line sparks like swirls.


Step 16 ::

Here I used the Gomedia Spraypaint brushes to create those tiny little sparks, but you can repeat the step 14 changing the Brush size only. Basically, create a new layer, put it behind the others, fill it with black, change the Blend Mode to Color Dodge, see the color to white, and create the sparks.






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Wednesday, 23 January 2013

Android Tutorial & Lessons 5: [How To] XML made EASY & Introduce Java



What's up my peepz? (who says peepz anymore?) This lesson will get you up and running, and even if you are an absolute beginner, you can do it.

In this lesson you will learn:

-XML, the Easy way, using the Graphical Layout
-Accessing Properties Tab (and other tabs) in Eclipse
-Making a Button
-Introduction to the id reference in Java
-New XML functions
-Introduction/Review of how the Manifest calls the Java activity which calls the XML layout
-Create a new XML layout
-HOMEWORK: create 3 different icons and place them in the appropriate folders ( create one icon 150x150px for the high density folder, one 75x75 for medium, and one 35x35 for the low density folder)

This video is the 5 in a web series that I am creating to help you learn Android programming so you can create apps and eventually how to learn to write games for android phones. I want to explain things in a way that everyone can understand, even if you have no experience with Java, XML, C, OpenGL, or as a matter of fact, any other programming language.
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Android Tutorial & Lessons 4: [How To]More XML and referencing background




What's up my peepz? (who says peepz anymore?) This lesson will get you up and running, and even if you are an absolute beginner, you can do it.

In this lesson you will learn:
-A better understanding of XML
-Adding a Button
-Find coding that even when we don't remember the exact coding
-Basics of the Linear Layout
-New XML functions
-Adding our picture to the background of our app
-Running our program on the emulator

This video is the 4 in a web series that I am creating to help you learn Android programming so you can create apps and eventually how to learn to write games for android phones. I want to explain things in a way that everyone can understand, even if you have no experience with Java, XML, C, OpenGL, or as a matter of fact, any other programming language.
Read More

Android Tutorial & Lessons 2:[How To]Setting up a Project and Explaining the Basics


What's up my peepz? (who says peepz anymore?) This lesson will get you up and running, and even an absolute beginner can do it. Sorry I still have that nasty cold, so please forgive my sniffing noises, my strange nasally voice, and other distractions.

In this lesson you will learn:
-How to set an Android Project in Eclipse
-Understand the basic layout of the project, such as the folders
-How to add a picture to the project that we will later use as a background

This video is the 4 in a web series that I am creating to help you learn Android programming so you can create apps and eventually how to learn to write games for android phones. I want to explain things in a way that everyone can understand, even if you have no experience with Java, XML, C, OpenGL, or as a matter of fact, any other programming language.

If you do have a lot of experience with programming, these first videos will be really slow for you, but my goal is to get everyone sprinting, but for now we have learn to crawl.

Read More

Tuesday, 22 January 2013

Android Tutorial & Lessons 1:[How To] Installing Eclipse and SDKs



Eclipse Download Link: http://www.eclipse.org/downloads/
Android SDK download:http://developer.android.com/sdk/index.html
Android ADT Link: http://developer.android.com/sdk/eclipse-adt.html

What's up my peepz? (who says peepz anymore?) This lesson will get you up and running, and even if you are an absolute beginner, you can do it.

In this lesson you will learn:
-XML, the Easy way, using the Graphical Layout
-Installing Eclipse
-Set up the link to the ADT
-Setting up the SDK and different android platforms
-Setting up the AVD


This video is the first in a web series that I am creating to help you learn Android programming so you can create apps and eventually how to learn to write games for android phones. I want to explain things in a way that everyone can understand, even if you have no experience with Java, XML, C, OpenGL, or as a matter of fact, any other programming language.

If you do have a lot of experience with programming, these first videos will be really slow for you, but my goal is to get everyone sprinting, but for now we have learn to crawl.
Read More

Android Custom Options Menu Button[Tutorial]

Certainly, there may be times your application is required to make a move beyond showing a typical menu once the user presses the actual MENU button





Creating Layout for Option Menu with Default Icon


res/layout/custom_menu.xml

<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
    android:layout_width="fill_parent"
    android:layout_height="fill_parent"
    android:orientation="horizontal"
    android:gravity="bottom">
    <ImageButton
        android:layout_width="fill_parent"
        android:layout_height="wrap_content"
        android:layout_weight="1"
        android:src="@android:drawable/ic_menu_add"
        android:contentDescription="@string/image_des" />
   <ImageButton
       android:layout_width="fill_parent"
       android:layout_height="wrap_content"
       android:layout_weight="1"
       android:src="@android:drawable/ic_menu_call"
       android:contentDescription="@string/image_des"/>
   <ImageButton
       android:layout_width="fill_parent"
       android:layout_height="wrap_content"
       android:layout_weight="1"
       android:src="@android:drawable/ic_menu_camera"
       android:contentDescription="@string/image_des" />
   <ImageButton
       android:layout_width="fill_parent"
       android:layout_height="wrap_content"
       android:layout_weight="1"
       android:src="@android:drawable/ic_menu_compass"
       android:contentDescription="@string/image_des" />
</LinearLayout>




Default Android Icon — Options Menu Without SetTitle() in Java Code



Default Android Icon — Options Menu Without SetTitle() in Java Code


Creating Layout for Option Menu with Custom Icon


res/layout/custom_menu.xml

<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
    android:layout_width="fill_parent"
    android:layout_height="fill_parent"
    android:orientation="horizontal"
    android:gravity="bottom">
    <ImageButton
        android:id="@+id/sendBtn"
            android:layout_width="fill_parent"
            android:layout_height="wrap_content"
            android:layout_weight="1"
            android:src="@drawable/gmail"
            android:contentDescription="@string/image_des" />
   <ImageButton
       android:layout_width="fill_parent"
       android:layout_height="wrap_content"
       android:layout_weight="1"
       android:src="@drawable/android"
       android:contentDescription="@string/image_des"/>
   <ImageButton
       android:layout_width="fill_parent"
       android:layout_height="wrap_content"
       android:layout_weight="1"
       android:src="@drawable/filer"
       android:contentDescription="@string/image_des" />
   <ImageButton
       android:layout_width="fill_parent"
       android:layout_height="wrap_content"
       android:layout_weight="1"
       android:src="@drawable/settings"
       android:contentDescription="@string/image_des" />
</LinearLayout>



Java Code To Configure Options Menu


src/CustomMenuActivity.java

package com.vimaltuts.android.custommenu;
import java.util.ArrayList;
import android.app.AlertDialog;
import android.app.ListActivity;
import android.content.Context;
import android.os.Bundle;
import android.view.KeyEvent;
import android.view.View;
import android.widget.ArrayAdapter;
public class CustomMenuActivityDemo extends ListActivity {
 MenuDialog customMenuDialog;
 private static final String[] items = { "Android", "Bluetooth", "Chrome",
   "Docs", "Email", "Facebook", "Google", "Hungary", "Iphone",
   "Korea", "Machintosh", "Nokia", "Orkut", "Picasa", "Singapore",
   "Talk", "Windows", "Youtube" };
 private ArrayList item = null;
 @Override
 public void onCreate(Bundle icicle) {
  super.onCreate(icicle);
  initAdapter();
  registerForContextMenu(getListView());
 }
 private class MenuDialog extends AlertDialog {
  public MenuDialog(Context context) {
   super(context);
   setTitle("Android Option Menu Example");
   View cus_menu = getLayoutInflater().inflate(R.layout.custom_menu_layout, null);
   setView(cus_menu);
  }
  @Override
  public boolean onKeyUp(int keyCode, KeyEvent event) {
   if (keyCode == KeyEvent.KEYCODE_MENU) {
    dismiss();
    return true;
   }
   return super.onKeyUp(keyCode, event);
  }
 }
 @Override
 public boolean onKeyUp(int keyCode, KeyEvent event) {
  if (keyCode == KeyEvent.KEYCODE_MENU) {
   if (customMenuDialog == null) {
    customMenuDialog = new MenuDialog(this);
   }
   customMenuDialog.show();
   return true;
  }
  return super.onKeyUp(keyCode, event);
 }
 private void initAdapter() {
  item = new ArrayList();
  for (String str : items) {
   item.add(str);
  }
  setListAdapter(new ArrayAdapter(this,
    android.R.layout.simple_list_item_1, item));
 }
}

Output Screen of the Android Custom Option Menu Example




Options Menu Without SetTitle()



                                                 Options Menu Without SetTitle()

So far we have play with the Android Custom Options Menu through this Android Tutorial for Beginners : Custom Options Menu Button Example Tutorial. On the next tutorial we gonna see about the Android ActionBar Menu
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